Disney has an interesting relationship with the games industries. Whenever a movie is made in to a game my usual reaction is; was this done for the money or to make a great game? Undoubtedly Disney wanted to cash in on their major release of 1993 which is understandable. So how did it turn out? Well, not so bad. As much as I want to not like an obvious cash camel when I see one, I did end up concluding that Aladdin really is not at all a bad game. It is aimed at the younger player so don’t expect too much in the way of challenge but there is a nice feel to the way the levels require you to pay attention to certain jumps or ropes to climb.This being a Disney game I was looking for great animation and I’m pleased to say it’s here. Aladdin looks bright and the animation fluid. The supporting cast of stereotypical bad guys also retain the look of the film. The games sound is also great. We all know about the Sega Mega Drives relatively basic sound processor but I feel that the renditions of songs were recognizable and about the limit of what you could expect of the hardware. The game itself is very much based on the film. The setting, characters etc. all make up the story. There seems to be a lot of apple stealing as well as slashing bad guys. It’s repetitive but it does look nice. I can recommend this one on the basis of a movie/game tie in that works well. In terms of retro quality the platforming is certainly there. It’s just not a patch on Sonic the Hedgehog though.